[Creating the biggest screen with the smallest display]
The widespread adoption of personal computers (PCs), also known as computers, slowed down significantly due to the proliferation of smartphones. While the sluggish growth in the PC market could be partly attributed to the unique circumstances during the COVID-19 pandemic, the smartphone market is also experiencing a notable deceleration in global sales growth compared to its explosive expansion in the past.Just as the transition from PCs to the era of smartphones occurred, it is anticipated that the AR and VR market will grow in the future. |
Facebook, which changed its name to Meta |
[Focus control for AR VR]
Referenence : Zhan, T., Xiong, J., Zou, J. et al. Multifocal displays: review and prospect. PhotoniX 1, 10 (2020). |
"It is also possible to adjust focus by placing liquid crystal molecules within a transparent ITO cell and aligning them. However, a drawback of this method is the need for an additional electrical signaling device to manipulate the liquid crystal molecules."
"Some cases involve using curved substrates like PET or PMMA. However, the process of inserting dielectric materials inside the cell may lead to excessive thickness."
"Mechanically using a rotator to rotate a polarization plate and induce changes in focus. This approach is more commonly chosen by companies due to its practicality compared to the first method."
"Utilizing Blue phase liquid crystal. This method involves stacking multiple layers of polarization and modulation layers and applying voltage as needed. Although it offers a significantly adjustable focus range, it requires a high-voltage system. Additionally, due to the stacking of multiple layers, its thickness is substantial, which limits the response speed."
[Standard of AR VR]
[AR VR headset]
Common Point:
1. High resolution is required due to close proximity to the eyes.
When using a tablet up close compared to a monitor, do you notice that individual pixels are more visible? Even with 4K resolution, there are consumer reviews mentioning the visibility of pixels, which suggests the need to implement 8K. However, implementing 8K could pose challenges for content production companies, as creating high-resolution videos might become problematic. Additionally, there's also the issue of whether devices can transmit the enormous amount of data in 8K without any latency.
2. Viewer fatigue due to subtle latency:
In the past, the U.S. military invested a significant amount in attempting simulated training using AR and VR equipment. When the screen was rapidly moved, subtle latency occurred in forming accurate focus between both eyes. Although the latency was difficult to notice, users experienced no issues when using the equipment for around 10 to 30 minutes. However, during extended usage of 2 to 4 hours, users reported headaches and dizziness.
3. Advancements in battery technology, optical engine software, and more are required.
- Using LCOS (Liquid Crystal on Silicon):
- Utilizing a transparent display that allows viewing both the real world and augmented graphics through the display.
- Maintaining high brightness compared to VR is crucial when used during the day.
- Relative short focal distance.
- Small-sized lenses.
- Using OLEDoS (OLED on silicon):
AR
- Using LCOS (Liquid Crystal on Silicon):
- Utilizing a transparent display that allows viewing both the real world and augmented graphics through the display.
- Maintaining high brightness compared to VR is crucial when used during the day.
- Relative short focal distance.
- Small-sized lenses.
VR
- Using OLEDoS (OLED on silicon):
- Displays virtual graphics without showing the external real world.
- Allows immersion on the screen regardless of the external environment due to its enclosed form.
OLED on Si shares similar advantages with OLED. It offers high contrast ratio, fast response time, low power consumption, and being self-emissive, it has a simple structure.
If micro LED displays were introduced, they would surpass conventional LED-backlit LCD displays, namely liquid crystal on Si, in nearly all aspects such as contrast ratio, response time, color reproduction, viewing angle, brightness, maximum resolution, and lifespan. Furthermore, it does not suffer from burn-in issues like OLED."
No comments:
Post a Comment